Stay tuned for 2024
For additional information, let us stay in touch
We are getting ready for the next year
Registration is required to attend workshops.
Red Stage
Seminar Room
11:00
12:00
13:15
14:30
15:45
17:00
18:00
19:30
Figure Drawing
Having Fun with the Shapes of the Face
Remi Jacquot, Sixmorevodka
How to pose characters with design
Gerald Parel, Riot Games
Pencil Rendering in Photoshop
Jens Claessens
Portfolio review
Monika Palosz
VIP Dinner
Bakoš Bistro, Južná trieda 48
Afterparty – New Chicago
Mlynská 27, Košice
Sensor-based Full Body Motion Capture Workshop with Movella, Manus, and Facegood
Hasret Cem BİÇER & Alper GÖKHAN, Sense4Motion
Legal implications of AI tools usage for Game Developers (ENG)
Lukáš Mrázik, Kinstellar
How to Market our PC and Console Premium Games (ENG)
Petr Poláček, Marketing Manager, Nine Rocks Games
How to Market our PC and Console Premium Games (ENG)
Petr Poláček, Marketing Manager, Nine Rocks Games
Applying for Creative Europe Grants for Digital Games (ENG)
Aleksandar Gavrilović, Gamechuck, Creative Europe
Zásady správneho vyúčtovania herných projektov v FPU + zmeny pre 2024 (SVK)
Veronika Fifíková, Fond na podporu umenia (Slovak Arts Council)
VIP Dinner
Bakoš Bistro, Južná trieda 48
Afterparty – New Chicago
Mlynská 27, Košice
Red Stage
Blue Stage
9:50
10:00
14:30
15:30
16:20
17:20
19:00
.
Monika Palosz
Pablo Dominquez
Oto Kandera, Ľuboš Suržin
Jens Claessens
Daniel Peacock
Quentin de Warren, Amplitude Studios
Andrei Kurylovich, Karakter
Afterparty
Kasárne, Kulturpark
Conference Opening
Svatoš Hynek, Bohemia Interactive Simulations
Wiktor Mazur, Techland
Mao Sugiyama, Nintendo
Attila Szantner, CEO in MMOS
Fawzi Mesmar, Ubisoft
Krystof Klestil, Mad Cookies Studio
Anton Mukhataev, Nine Rocks Games
Gabriel Nagypal, Pavol Buday, Daniel Ryšan
Afterparty
Kasárne, Kulturpark
Red Stage
Blue Stage
10:00
11:00
11:50
12:40
14:30
15:30
16:20
17:20
20:00
Kevin Zamir Goeke, Envar
Bruce Yu
Ran Manolov
Gerald Parel, Riot Games
Lorenzo Lanfranconi
Steven Cormann
Gerald Parel, Monika Palosz, Michal Ivan
Dev Contest Ceremony & Raffle
Irish Pub Afterparty
Hlavná 92, Košice
Grzegorz Wątroba, PixelAnt Games
Lukáš Kunce & Oto Dostál, Amanita Design
Marek Brada, Sparring
Aleksej Krpan & Slaviša Repac, Sensible Shouting
Duke Vu, Fungies
Miriam Kubovová, Nine Rocks Games
Dr. Slobodan Paessler, NeuroSync Laboratories
Dev Contest Ceremony & Raffle
Irish Pub Afterparty
Hlavná 92, Košice
Registration is required to
attend workshops.
Red Stage
Seminar Room
11:00
Sensor-based Full Body Motion Capture
Hasret Cem BİÇER & Alper GÖKHAN
12:00
Figure Drawing
Legal implications of AI tools usage for Game Developers (ENG)
Lukáš Mrázik
13:15
Having Fun with the Shapes of the Face
Rémi Jacquot
How to Market our PC and Console Premium Games (ENG)
Petr Poláček
14:30
How to pose characters with design
Gerald Parel
How to Market our PC and Console Premium Games (ENG)
Petr Poláček
15:45
Pencil Rendering in Photoshop
Jens Claessens
Applying for Creative Europe Grants for Digital Games (ENG)
Aleksandar Gavrilović
17:00
Portfolio review
Monika Palosz
Zásady správneho vyúčtovania herných projektov v FPU + zmeny pre 2024 (SVK)
Veronika Fifíková
18:00
VIP Dinner
Bakoš Bistro, Južná trieda 48
19:30
Afterparty – New Chicago
Mlynská 27, Košice
Red Stage
Blue Stage
9:50
Conference Opening
10:00
Artist with no portfolio
Monika Palosz
The Creation of Earth
Svatoš Hynek
10:40
*11:00
Design Language
Pablo Dominquez
Bakery – how to cook two games in one stove
Wiktor Mazur
*11:50
Mattepainting
Oto Kandera, Ľuboš Suržin
Nintendo Switch: An Introduction for Developers & Publishers
Mao Sugiyama
*12:40
Character Design Demo
Jens Claessens
Gamers FTW: videogames progress science
Attila Szantner
13:20
14:30
Painting with Narratives
Dan Peacock
The creative process
Fawzi Mesmar
15:10
15:30
The Process of Creating an Illustration
Quentin de Warren
Lessons from the Trenches: Our First Game
Krystof Klestil
16:20
Designing Robots in Blender
Andrei Kurylovich
Design with Localization in Mind: How to Not Let Translators Ruin Your Game
Anton Mukhataev
17:00
17:20
PANEL – Students in industry
PANEL – Slovak Talents Abroad
Gabriel Nagypal, Pavol Buday, Daniel Ryšan
19:00
Afterparty
Kasárne, Kulturpark
Red Stage
Blue Stage
10:00
Principles for improving Art and Design
Kevin Zamir Goeke
Leadership in code teams
Grzegorz Wątroba
10:40
11:00
Stay Creative and Smart
Bruce Yu
Cardboard Dystopia: Behind the curtains of Phonopolis
Lukáš Kunce & Oto Dostál
11:50
Let’s be romantic – Art will prevail
Ran Manolov
How to Avoid Lawyers: Gaming Industry Edition
Marek Brada
12:40
From home doodling to Major league
Gerald Parel
The noble art of Voice Acting: Embracing the chaos for blooper’s sake
Aleksej Krpan & Slaviša Repac
13:20
14:30
From Sketch to Final
Lorenzo Lanfranconi
Selling the game on your own
Duke Vu
15:10
15:30
Unlocking your blueprint
Steven Cormann
From Zero to Hero: Jumping into Game Development with Almost No Experience
Miriam Kubovová
16:20
Art Panel
Gerald Parel, Monika Palosz, Michal Ivan
C-Infinity: New solutions for enjoyable gaming in VR
Dr. Slobodan Paessler
17:00
17:20
Dev Contest Ceremony & Raffle
Dev Contest Ceremony & Raffle
20:00
Irish Pub Afterparty
Hlavná 92, Košice