Stay tuned for 2024

For additional information, let us stay in touch


We are getting ready for the next year

Thursday
Workshops
Registration is required to attend workshops.

Red Stage

Seminar Room

11:00

12:00

13:15

14:30

15:45

17:00

18:00

19:30

 

Figure Drawing

Having Fun with the Shapes of the Face

Remi Jacquot, Sixmorevodka

How to pose characters with design

Gerald Parel, Riot Games

Pencil Rendering in Photoshop

Jens Claessens

Portfolio review

Monika Palosz

VIP Dinner

Bakoš Bistro, Južná trieda 48

Afterparty – New Chicago

Mlynská 27, Košice

Sensor-based Full Body Motion Capture Workshop with Movella, Manus, and Facegood

Hasret Cem BİÇER & Alper GÖKHAN, Sense4Motion

Legal implications of AI tools usage for Game Developers (ENG)

Lukáš Mrázik, Kinstellar

How to Market our PC and Console Premium Games (ENG)

Petr Poláček, Marketing Manager, Nine Rocks Games

How to Market our PC and Console Premium Games (ENG)

Petr Poláček, Marketing Manager, Nine Rocks Games

Applying for Creative Europe Grants for Digital Games (ENG)

Aleksandar Gavrilović, Gamechuck, Creative Europe

Zásady správneho vyúčtovania herných projektov v FPU + zmeny pre 2024 (SVK)

Veronika Fifíková, Fond na podporu umenia (Slovak Arts Council)

VIP Dinner

Bakoš Bistro, Južná trieda 48

Afterparty – New Chicago

Mlynská 27, Košice

Friday

Red Stage

Blue Stage

9:50

10:00

10:40
13:20
15:10
17:00

14:30

15:30

16:20

17:20

19:00

.

Monika Palosz

Coffe

Pablo Dominquez

Oto Kandera, Ľuboš Suržin

Jens Claessens

Lunc

Daniel Peacock

Coffe

Quentin de Warren, Amplitude Studios

Andrei Kurylovich, Karakter

Coffe

Afterparty

Kasárne, Kulturpark

Conference Opening

Svatoš Hynek, Bohemia Interactive Simulations

e break

Wiktor Mazur, Techland

Mao Sugiyama, Nintendo

Attila Szantner, CEO in MMOS

h break

Fawzi Mesmar, Ubisoft

e break

Krystof Klestil, Mad Cookies Studio

Anton Mukhataev, Nine Rocks Games

e break

Gabriel Nagypal, Pavol Buday, Daniel Ryšan

Afterparty

Kasárne, Kulturpark

Saturday

Red Stage

Blue Stage

10:00

10:40
13:20
15:10
17:00

11:00

11:50

12:40

14:30

15:30

16:20

17:20

20:00

Kevin Zamir Goeke, Envar 

Coffe

Bruce Yu

Ran Manolov

Gerald Parel, Riot Games

Lunc

Lorenzo Lanfranconi

Coffe

Steven Cormann

Gerald Parel, Monika Palosz, Michal Ivan

Coffe

Dev Contest Ceremony & Raffle

Irish Pub Afterparty

Hlavná 92, Košice

Grzegorz Wątroba, PixelAnt Games

e break

Lukáš Kunce & Oto Dostál, Amanita Design

Marek Brada, Sparring

Aleksej Krpan & Slaviša Repac, Sensible Shouting

h break

Duke Vu, Fungies

e break

Miriam Kubovová, Nine Rocks Games

Dr. Slobodan Paessler, NeuroSync Laboratories

e break

Dev Contest Ceremony & Raffle

Irish Pub Afterparty

Hlavná 92, Košice

Thursday
Workshops
Registration is required to
attend workshops.

Red Stage

Seminar Room

11:00

Sensor-based Full Body Motion Capture
Hasret Cem BİÇER & Alper GÖKHAN

12:00

Figure Drawing

Legal implications of AI tools usage for Game Developers (ENG)
Lukáš Mrázik

13:15

Having Fun with the Shapes of the Face
Rémi Jacquot

How to Market our PC and Console Premium Games (ENG)
Petr Poláček

14:30

How to pose characters with design
Gerald Parel

How to Market our PC and Console Premium Games (ENG)
Petr Poláček

15:45

Pencil Rendering in Photoshop
Jens Claessens

Applying for Creative Europe Grants for Digital Games (ENG)
Aleksandar Gavrilović

17:00

Portfolio review
Monika Palosz

Zásady správneho vyúčtovania herných projektov v FPU + zmeny pre 2024 (SVK)
Veronika Fifíková

18:00

VIP Dinner

Bakoš Bistro, Južná trieda 48

19:30

Afterparty – New Chicago

Mlynská 27, Košice

Friday

Red Stage

Blue Stage

9:50

Conference Opening

10:00

Artist with no portfolio
Monika Palosz

The Creation of Earth
Svatoš Hynek

10:40

Coffe
e break

*11:00

Design Language
Pablo Dominquez

Bakery – how to cook two games in one stove
Wiktor Mazur

*11:50

Mattepainting
Oto Kandera, Ľuboš Suržin

Nintendo Switch: An Introduction for Developers & Publishers
Mao Sugiyama

*12:40

Character Design Demo
Jens Claessens

Gamers FTW: videogames progress science
Attila Szantner

13:20

Lunc
h break

14:30

Painting with Narratives
Dan Peacock

The creative process
Fawzi Mesmar

15:10

Coffe
e break

15:30

The Process of Creating an Illustration
Quentin de Warren

Lessons from the Trenches: Our First Game
Krystof Klestil

16:20

Designing Robots in Blender
Andrei Kurylovich

Design with Localization in Mind: How to Not Let Translators Ruin Your Game
Anton Mukhataev

17:00

Coffe
e break

17:20

PANEL – Students in industry

PANEL – Slovak Talents Abroad
Gabriel Nagypal, Pavol Buday, Daniel Ryšan

19:00

Afterparty

Kasárne, Kulturpark

Saturday

Red Stage

Blue Stage

10:00

Principles for improving Art and Design
Kevin Zamir Goeke

Leadership in code teams
Grzegorz Wątroba

10:40

Coffe
e break

11:00

Stay Creative and Smart
Bruce Yu

Cardboard Dystopia: Behind the curtains of Phonopolis
Lukáš Kunce & Oto Dostál

11:50

Let’s be romantic – Art will prevail
Ran Manolov

How to Avoid Lawyers: Gaming Industry Edition
Marek Brada

12:40

From home doodling to Major league
Gerald Parel

The noble art of Voice Acting: Embracing the chaos for blooper’s sake
Aleksej Krpan & Slaviša Repac

13:20

Lunc
h break

14:30

From Sketch to Final
Lorenzo Lanfranconi

Selling the game on your own
Duke Vu

15:10

Coffe
e break

15:30

Unlocking your blueprint
Steven Cormann

From Zero to Hero: Jumping into Game Development with Almost No Experience
Miriam Kubovová

16:20

Art Panel
Gerald Parel, Monika Palosz, Michal Ivan

C-Infinity: New solutions for enjoyable gaming in VR
Dr. Slobodan Paessler

17:00

Coffe
e break

17:20

Dev Contest Ceremony & Raffle

Dev Contest Ceremony & Raffle

20:00

Irish Pub Afterparty

Hlavná 92, Košice

* Open legal consultation hours - Kinstellar
Please be advised that the order of the event schedule may change. We appreciate your understanding and flexibility.